A little over a year ago, when the game Dirty Games Online first launched, its creator, Chris D’Angelo, told me it would “allow gamers to play online with a friend.”
The goal was simple: Make playing dirty games as easy as possible.
It’s been a long time coming.
Now, thanks to the sheer amount of time it’s taken for the game to develop, and to the fact that there’s not really much else to do in the gaming community, Dirty Games is finally here.
It took a few months of playing, but now we have a decent understanding of the game.
There’s a lot of work to be done, though, as it’s not yet entirely ready for launch.
The most obvious improvement is that the game has a much better interface.
It doesn’t require an internet connection, and there’s a built-in cloud backup system, which saves game progress for offline play.
But the biggest improvement is the added layer of depth to the gameplay.
Dirty Games isn’t just a glorified online shooter, it’s a deep, engaging experience that makes you feel like you’re part of the conversation.
I’ve spent many hours playing with my friends online, and I’ve come away feeling like it’s one of the best games of 2017.
That said, I haven’t played the full game yet, so I don’t have enough information to offer a full review.
Instead, I want to share with you a few observations and takeaways from Dirty Games that have stuck with me.
I have to admit, I’m not a fan of the multiplayer aspect of Dirty Games.
The single-player campaign is the best part of Dirty, and it’s the single-minded focus of the campaign that makes it feel more like a true multiplayer experience than anything else.
But it’s only available on Xbox One and PlayStation 4, which means there’s no cross-platform multiplayer.
While I like the idea of sharing the fun with a community of like-minded gamers, I do wish there was a way to play with up to three other players.
This can be accomplished through the new “Play as a Group” feature, which can be enabled for online play only on the Xbox One version of the title.
For some people, it’ll be an effective way to share the fun, and for others it might just be an inconvenience.
It also feels like the game is missing out on some cool new features like the ability to build your own weapon skins, which will be released later in the year.
The “Tear your foes apart!” mode is also missing out.
Instead of just being an annoying, frustrating annoyance, it gives players the opportunity to tear each other apart with some cool destruction.
But I also wish there were more ways to take down the game’s enemies, including new, new weapons, new enemies, and a revamped tutorial that gives players more insight into the game and how to play.
I think Dirty Games should have added some multiplayer modes as DLC at launch, but I also think it could have made a lot more improvements if it had included more online options.
As far as the online experience goes, the first major multiplayer mode in Dirty Games was a great addition.
It gave players an easy way to start up a local multiplayer match.
But even more exciting was the new mode called “Destiny,” which was just a big pile of new challenges.
It was a new way to experience Destiny, one that was a lot different from anything else in the game, and one that’s not just for Destiny players.
It could be a great introduction to Destiny players who haven’t been following the series at all.
There was also a great new mode that took players through some of the challenges from the first game: “The Hunt.”
It’s a fun little game, which pits players against a variety of enemies in different locations.
It offers a nice challenge to players who want to get their feet wet, but doesn’t take itself too seriously.
The best part about The Hunt is that players have to go through the game once before they can begin, and that gives them a lot to keep an eye on.
The game’s “The End” mode was a pretty solid addition to the game for me.
The new “Destruction” mode lets players take on some of Destiny’s bosses.
This is one of those modes that, while not very challenging, is still a good way to get players interested in the series and explore a little more of Destiny.
While the game does get a bit long at the start, the ending feels a lot deeper than the rest of the main story.
I’m really looking forward to how the series evolves with more content coming later this year.
Dirty’s first multiplayer mode, “Destruct,” is a pretty good introduction to the series, but its still a bit short.
I like to play it once before I start, so that I don “play the game” for an extended period of time.
It is, however, a pretty easy